shlogg · Early preview
Maxim Khotlenko @labrob2013

Engine Now Multithreaded With Restart Shaders Feature

The engine is now multithreaded, allowing tasks like restarting shaders and rendering to run concurrently. The author is currently rewriting the render process.

Good evening, I decided to write that the engine has become multithreaded, now for example in the engine you can restart shaders and render, at the moment I am finally rewriting the render.