Facade Design Pattern Simplifies Complex Systems
Facade design pattern hides system complexity, providing a simple interface for clients to interact with the system. It abstracts underlying complexities, making it easier to use and maintain.
Facade is the design pattern that hides the complexity of the system and provides a simple interface for the client to interact with the system. We can understand with the same example of Toy making interface Toy has concrete implementation by Train and Car, We can create ToyMaker(a facade class) that will interact with these Classes to make different toys, the user will interact with the simple custom methods of the ToyMaker class to create different toys and will be un-aware of what complexities are involved in making these toys behind the scene. Toy public interface Toy { public void...