Cell State Mapping In Game Of Life Algorithm
Cell State Mapping in Game of Life algorithm: Alive (1), Dead (0), Transitional Values (2, 3). Rules: Cell remains alive with 2 or 3 neighbors, dies with < 2 or > 3. Dead cell becomes alive with exactly 3 neighbors.
Cell State Mapping: Original State New State Transitional Value Meaning 1 (Alive) 0 (Dead) 2 Cell was alive but will die. 0 (Dead) 1 (Alive) 3 Cell was dead but will become alive. 1 (Alive) 1 (Alive) 1 Cell remains alive. 0 (Dead) 0 (Dead) 0 Cell remains dead. This clearly shows how each original state transitions using the intermediate values. const countNeighbours = (r, c, board) => { const ROWS = board.length; const COLS = board[0].length; let count = 0; const directions = [ [0, 1], [1, 0], [0, -1], [-1, 0], // Horizontal and vertical directions [1...